Hi everyone!
For a second protagonist, I decided to model them off of Tommen Baratheon from “A Song of Ice and Fire” (Game of Thrones):

There was a particular reason I chose this character; he’s remarkably interesting. He starts off being overshadowed by his older, phychotic brother Joffrey, but grows into a well developed and intelligent person. Unfortunately, when his own mother murdered his wife (and burnt down half of the capital city), he jumped out of a window to his death.
Hopefully, my own character won’t end up going down that same route! I don’t want to add too many spoilers, as I don’t want to ruin the series for those who haven’t watched it.
Also, he’ll act as a foil for Jeanné, my other protagonist, as I can incorporate aspects of people I know into some of his mannerisms. The reason I’m doing this is that Tommen Baratheon is only a main character for about one season, before he commits suicide, so I’ll need to pad it out with something. I’ve also decided on a minor name change for my character, so instead of being Tommen, it’ll be Tommyn. Not a major difference, but I thought it’d help differenciate him a bit.
I’ve done a character profile for Tommyn:
I added elements from my own personality into the character, to make him a little less tragic.
I know this design was a little sparse in places, but I wanted to see how I could develop Tommyn in relation to Jeanné, as they are the two playable characters in the early part of my game. I also wanted t make him balance her out from a gameplay standpoint, as she’s more magic-focused, he can be more physically-orientated. It keeps them feeling distinct when you play them.
I’m gonna get on with making some bits now, so I’ll see you later!
Bibliography:
HBO. (2019). Game of Thrones – Official Website for the HBO Series – HBO.com. [online] Available at: https://www.hbo.com/game-of-thrones [Accessed 11 Apr. 2019].