Dev Log #13

Hi everyone!

I’ve finally implemented the custom sprites that I made the other day. They look fine, but I think the undershadow may need a bit of realignment. That’s just me nitpicking though.

I’ve also finished the mapping of the Town’s Exterior!:

Town

The central courtyard area surrounded by water may look a bit wierd. That’s because I’ve added some events to it to make it a central point. Only problem with saving maps as images is that it doesn’t save any events to a map, making it difficult to see any manual tweaks. It also makes showing off parallax maps a bit of a headache.

As I don’t have time to show off everything, I’m going to have a “battle arena” where you can test yourself against varying opponents. That way the battle system gets tested properly, but it doesn’t involve insane amounts of mapping, plugins, and other pains. The location of the battle arean is the wooden structure in the bottom right of the map.

Anyhow, I’m gonne get everything finished up, so I’ll be back in a bit!

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