Dev Log #7

Hi everyone!

Finally fixed the Monster Spawn system!!! Took me a while though. What happened was I used the wrong type of command; I was supposed to use a Script Call, rather than a Plugin Command (Whoops!!!). I’d also gotten two variables mixed up; one for the amount of monster events, and the other for how many monsters you’d be able to fight. With those two mixed up, the game couldn’t actually set up the battle screen, even once I’d sorted the spawning system.

So, yeah, that’s taken all evening to figure out. Hopefully tomorrow I can finish the intro cutscenes and maybe even add some shops! So until later!

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