Rethinking things through

Hi everyone!

Last night, I had a little bit of a rethink about what kind of opening I want. Obviously, I dn’t want to change it too much, but at the same time, I’d like to make something a little bit more dungeon crawler-y, so I can make some simple puzzle mechanics, so it’s not all about being a total murder-hobo.

I want to stick with a forest as a low-level combat area, but I’m thinking of adding some kind of cave or ruins (or something), which could be a bit more challenging. I know thats making a little bit more work for me, but at the same time, I want to add a little variation to the gameplay.

So there we go. I should be sorting the statting and balancing out later today, and I’l show you kind of what I have, as I have it. So until then!

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