Gamplay Demo – To-Do-List

Hi everyone!

I’ve got until sunday morning to create a working gameplay demo, as my Mum managed to organise around fifteen playtesters to check it over. So to get it done quickly, I have an 11-Step to-do list:

  • Step 1 – Create Exterior Maps
  • Step 2 – Create Interior Maps
  • Step 3 – Create Transfer and Door Events
  • Step 4 – Organise Database and Plugins
  • Step 5 – Create Cutscenes
  • Step 6 – Alpha Test
  • Step 7 – Fix Issues
  • Step 8 – Export Beta Version
  • Step 9 – Create Feedback Survey
  • Step 10 – Create Manual
  • Step 11 – Share!

In order to save some time, I’ve decided to use the RPG Maker MV stock assets, as they’re already pre-configured. I can (and I intend to) swap out the visual and audio assets once the test version is done. At least that way, I can get something finished for now, and build on it later.

Another thing I want to talk about is what stage my work is at. I’m not sure what I’m working towards, which is making it difficult to gauge how much more needs doing, what needs re-doing, and what’s fine. I only have until the 24th, which is when the project will be submitted for external grading. I’m gonna push this to the ragged edge, and hopefully that’ll give the grade I need to attend uni next year.

So, there we go. I’d better get on with that. I’ll be posting screenshots at certain points, so keep an eye out!

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