Creative issues and possible solutions

Hi there!

For the last few weeks, I’ve been really stuck on plot ideas, characters, gameplay concepts, and just about everything else that needs to be in a game. I’ve always had issues with this part of the development process, as I can’t seem to come with ideas I want to stick with. Once I get going, I can make things, and even get a demo-ish version out of it. It’s the getting there that I find most difficult. I’ve been looking at some videos on YouTube by Echo607 (I look at her channel quite often) to see if there is anything that I could use. I found a pair of videos that have given me something to think about; one about characters, and the other about worldbuilding and immersion. I’ll post the links here:

Echo has a really nice way of breaking things down into simple terms, so I thought that looking at her videos may help me deal with my current issues. Not sure how long it’ll take though (hopefully not too long).

I’ve also watched another video of Echo’s on “How to make a Game that doesn’t feel like a Generic RPG Maker Game” (Bit of a mouthful, isn’t it?). Here’s the video for you:

Another video I’ve watched is a “Tips and Tricks” video on how to start (and stick to) a project. Again, here’s the video:

These four videos have given me some things to think about when it comes to coming up with ideas. To be honest, it’s an area that I’ve struggled with for a while now. I think I need to spend some time just playing with RPG Maker MV, and making a load of random stuff (kinda like the concept of “free-drawing”). You never know, I could use my random creations to kick start this project. That’s it from me for the moment, so I’ll see you later!

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